WoW Skinning – The Masters of Anatomy

Skinning is one of the fastest and easiest professions to level. The first step towards levelling this profession is finding the Skinning trainer. A Skinning trainer can be found in any of the Azeroth’s capital cities and also in some of the major cities all over the world map.

With this profession you can gather leather, hide and scales by skinning mobs you come across. However, you cannot skin all types of mobs and the best types of mobs suitable for skinning are beasts. Note that not all beasts can be skinned either, in example birds.

How to skin a certain mob?

When you grind mobs for skinning, the first thing you should to do is take the loot. After looting a mob you will see a skinning pointer when you rollover the mob with your mouse pointer. If the level of a mob is suitable for you your Skinning skill will raise. As with levelling so it is with Skinning, mobs of a lower level will not skillup your Skinning while the ones of a higher level will.

Skinning equipment

Skinning doesn’t require some particular equipment. However, every skinner needs a skinning knife. Any general goods trader has this knife for sale as well as any or profession related trader who can be found close to the Skinning trainer.

There are also special knives for skinning that have a bonus to give you for your skill. These knives are Finkle’s Skinner (Upper Blackrock Spire) and Zulian Slicer ( Zul’Gurub).

There is also an enchanting formula available – Enchant Gloves – Skinning formula that will give +5 on your Skinning skill and another one that will give +10.

Combination of Leatherworking and Skinning

Leatherworking is one of the primary professions that needs a lot of Skinning products like scales and hides in order to progress. Without the Skinning products, Leatherworking will be completely impossible to skilup. You can either purchase leather on the AH or pair your Leatherworking profession with Skinning.

Leather products are not only a need for Leatherworking profession. Leather is also used with Blacksmithing, Engineering and Tailoring.

Can I profit with Skinning?

Leather is easy to farm and therefore we can make a conclusion that Skinning is profitable. Mobs suitable for skinning can be found everywhere and even if you are just skinning lower level mobs you can still sell them nicely on the Auction House. For players that are higher level it is also quite easy to grind leather of all levels.

Classes suitable for Skinning

When it comes to the choice of professions, each player should choose professions he finds interesting, even though in general, Skinners and Leatherworkers are usually found in classes who can wear leather, such as Rogues or Druids. There are also many Hunters with this combo of professions simply because they are fast grinders.

What is Master of Anatomy?

In the Wrath of the Lich King Skinners were presented with a new ability – Master of Anatomy. This is a very useful ability that will rise together with your skinning skill level and will grant you a nice bonus on the critical strike rating. The maximum of Master of Anatomy ability is +40 on the crit when you have your Skinning profession on its maximum (450).

If you want to get the most out of Skinning as a WoW Profession, then check out our WoW Skinning Guide for more on leveling your character and making tons of Gold, plus a video review of Dugi’s Dailies and a link to Penn’s Professions Guide, one of the most comprehensive and coolest World of Warcraft Professions Guides available.

Storm8 iMobsters Mob Guide

Essential to many games are team members and one game that this is certainly true is in Storm8’s iMobsters real-time RPG game for the IPhone and Android market. In iMobsters your team is referred to as your mob and the players on your team as mob members. To effectively play the game you need to know how your mob members are used, factors in deciding how large your mob should and can be, and how you can increase your mob size. We’ve tried to answer those questions below.

What do you need to know before adding mob members?

  • The level of players in your mob or what gear they own doesn’t matter. They are just a number to you. You are responsible for equipping them for fights.
  • Each mob member can and will use one of each type of equipment (Weapons, Protection, and Vehicle) in a fight
  • You can only use 5 times your level in mob members. You can have more in your mob, but in a fight you will only use 5 per your level, so if you are level 12, you can only use a maximum of 60 mob members.

What are the advantages of having mob members and how do you use them?

  • More players in your mob gives you a larger mob size, which when properly equipped by you means your attacks and defense are stronger so you win more
  • When you are in a fight, whether attacking or defending, the game will automatically calculate your attack and defense values factoring in your usable mob members and their gear. Remember, the gear they use is what you own, not what the mob member owns.

How many mob members should you have?

  • Players are grouped into brackets which are groups with about the same number of mob members as each other. The bracket cutoffs for low levels are 4, 9, 14, 19, etc. Here are some examples and the advantages of staying at the top of your brackets:
  • A player has a mob size of 4 members. When attacking they can only see players with 1-4 mob members and only players with 1-4 mob members can see them. This gives them an advantage over anyone with 3 or less mob members
  • A player has a mob size of 6 members. When attacking they can only see players with 5-9 mob members and players with 5-9 mob members can see them. This puts them at a disadvantage when dealing with players with mob sizes of 7, 8, or 9 members.
  • For lower levels, under level 20, stick to 4 or 9 mob members. This keeps your purchase costs and upkeep costs lower. The higher level you are, the more mob members you should have, as long as you can properly equip them. This is because the brackets start to open up more, so someone as a level 40 and mob size of 9 may be seen and attacked by someone with 10-15 or more mob members.
  • At levels above 100, it is definitely an advantage to have as large a mob as you can afford. This is due to the best equipment for attack having better stats than defense. The large the mob you have the fewer people will be able to equip their entire mob with the best gear, so you will win more fights.
  • There is also a strategy where players will go with the maximum mob size for their level will allow. Although they can’t equip them with the best gear, they can buy lower gear, but outnumber their opponent. Using this strategy can be difficult because you open yourself up to players that have the money to equip their mob better, but for farmers, more active players, and players looking for a challenge find this strategy can be more fun.

How do you find mob members to add?

  • There are many sites that provide lists of mob codes. Look for one that allows you to track the mob codes you’ve added and to also flag bad codes. This will save you time in keeping you from re-entering codes or trying bad codes someone else has already flagged.
  • What are clans and how do they work iMobsters
  • Clans are groups of players that join together for the specific purpose of helping each other. Whether it is answering questions for newer players, helping retaliate against someone farming a player or identifying ‘cows’ for other clan member to use, clans can be a very effective and fun way to play the game.
  • Communication, though, is key to a clan’s effectiveness. There are few, if any sites out there for iMobster players to communicate privately and effectively with others. One such site is Aygbatu iMobsters clan page. Their clan features are very new but they are continuously enhancing the functionality. Several features the site has that every clan should have access to are:
  • Clan list, so people can view at a glance the different clans available
  • Private message board, only for clan members. You don’t want other players, especially farmers, to know the codes of your clan members
  • Easy recruiting tools, to join, accept, and manage your clan

Castle Age Guide and Tips

Castle Age is a time-based massively-multiplayer online (MMO) game hosted on Facebook. You get to quest in a lore-rich world, team up with friends to fight monsters such as dragons and hydra, and even invade and duel thousands of other Castle Age players! The following is a guide and tips on the various Castle Age stats and the many actions that you can take in the game.

Player Stats

In Castle Age, you are able to complete quests, battle other players and fight dangerous monsters. Which stat you focus on will determine how good you are in each of those areas. Everytime you gain a level and complete quests, you will be given points that you can allocate to whichever stat you choose.

* Attack – This determines how effective you are at fighting other players and dealing damage to monsters. Focus on this stat if you are interested in player-vs-player (PVP) action or monster-slaying.

* Defense – High defense makes you more effective at defeating other players who attack you, and also causes monsters to deal less damage to you. Generally useful to prevent losing health and gold all the time when other players attack you.

* Energy – Doing quests requires energy, with the more advanced quests requiring more energy. Focus on this stat if you want to do more quests, thus earning experience and gaining gold and levels faster. Energy regenerates at a rate of 1 every 5 minutes.

* Health – This determines how much of a beating you can take. You will take damage each time you fight other players and monsters. High health will allow you to take more damage before you become too weak to fight. However, healing to full health is pretty cheap, so this stat is not too important. Health regenerates at a rate of 1 every 3 minutes.

* Stamina – It costs 2 points to increase your stamina by 1. Each stamina point allows you to fight another player or attack a monster, hence a high stamina means you can fight more. Fighting is also a good source of experience points, and killing monsters gives you the chance of collecting powerful items. Hence stamina is a fairly important stat to focus on. Stamina regenerates at a rate of 1 every 5 minutes.

Quests

One way of seeing the world of Castle Age is by questing. You are able to explore the world from the lowest level Land of Fire through to more treacherous areas. As you progress, the quests become more difficult to do and have more requirements you need to meet before you can attempt them. Each quest requires a certain amount of energy, and usually have other requirements you have to meet before you are allowed to attempt it, such as a specific hero you need to employ as well as specific combinations of units and equipment. In addition, each “Land” or level of quests has an “end boss” quest that rewards you with powerful heroes, equipment and magic when you complete it.

It is a good idea to plan ahead and look at the requirements of a couple of quests beyond the one you are currently attempting. If you know what heroes and which units are required, you will be able to save up enough gold to buy them when you’ve completed your current quest, therefore not wasting any time between quests. In addition, some quests have very high energy requirements. Knowing how much energy you need in the immediate future will also help you plan your stat allocation accordingly.

Battles

Battling involves fighting with other Castle Age players, whether it is via a full-scale invasion or a duel between your top generals. You earn battle points each time you defeat an opponent. The more battle points you earn, the higher your battle rank; and certain ranks allow you to hire or summon powerful units, items and spells.

Do note though that you gain more battle points defeating opponents with a higher level and rank than you. There is also a battling restriction while you are lower than level 80. You will only be able to battle other players in the same 10-level bracket as you. After level 80, it’s a free-for-all and everyone is fair game.

Invading another player involves huge armies battling each other. Therefore it is the option of choice for players with lots of friends playing the game and hence a larger army. Each army member will use one of your items and spells to face the other player’s army. If your army is big enough, your generals will also join in the fight.

Dueling involves sending your best general against the other player’s general. These generals will be equipped with the very best items and magic in your arsenal. As such, this is the option for players that do not have that many friends playing the game.

Whether you are invading or dueling, your attack stat is naturally important if you are the attacker, and the defense stat is crucial if you want to win fights that other players start. In addition, stamina is important if you want to start a lot of fights.

Monsters

Fighting monsters is the third style of play in Castle Age besides questing and battling other players. These monsters are summoned by players once they meet certain requirements. Bosses such as Gildamesh the Orc King and Sylvanas the Sorceress Queen become accessible once you complete the majority of quests in their respective regions. Other monsters such as dragons and hydra can be summoned once you have collected all the prerequisite alchemical ingredients.

Some of the lower level monsters can be fought on your own. However, the majority of them will require teamwork as you recruit other players to fight with you. Monsters such as the region bosses and dragons can be fought by the summoner and other players in their army. The World Hydra works a bit differently, and can be attacked by any Castle Age player who happens to stumble upon them.

These monsters have a set time limit in which they have to be killed, otherwise they will flee. If you manage to kill a monster, you will have the chance of collecting rare items, units and magic from it.

Heroes

Heroes or generals are the backbone of your army. Each quest will require a specific hero to lead your army in order to complete it. In addition, your heroes will lead your army in battles with other players, or be your representative in duels. They will also be the ones fighting the monsters. (It’s a tough life being a hero!)

There are various heroes with varying degrees of power in attack and defense. The more common ones can be hired in town, but the most powerful ones (including demons and demi-gods) can only be accessed via the Oracle with favor points, which we will discuss later on.

Units, Items and Magic

When you’re in town, you can spend gold to hire units and buy equipment to prepare for battle. Each quest that you complete will have a certain number and type of units that you are required to have. Only when you have hired those units will you be able to attempt the quest.

Units and equipment are crucial when you are fighting. When invading other players, the more powerful units you have, the more chance you have at successfully defeating the other player. In addition, when you are dueling another player or fighting a monster, your best equipment in each “body slot” will provide damage bonuses for you and keep you from taking damage.

Land

Although Castle Age is all about questing, fighting monsters and battling other players, the bit that is most crucial to your success is your economic machine. You will need lots of gold to hire heroes and units and equip them with good items and magic. In addition, the more powerful of these units and equipment have an upkeep, costing you gold every hour.

Doing quests, attacking other players and fighting monsters all provide you with some gold, but you will need to invest that hard-earned cash into land that will generate hourly income for you. Do note that the more of each land type you buy, the more expensive it becomes. It pays to check the return on investment for each land type at all times to determine which piece of land is of the most value.

Demi-Powers

Demi-Powers are deities or gods that can aid you in your struggles. There are 5 demi-powers, each of whom has a unique role and can provide you with powerful benefits when you ask for their blessings. For example, Malekus is the demi-power of war, and you will gain 1 attack point each time you pray to him. In addition to these stat boosts, praying to the demi-powers will also unlock exclusive quests and provide you with powerful items and magic.

Oracle

This is where the most powerful heroes and items can be obtained. Every month, there will be an exclusive hero and their related equipment that can be bought using favor points. In addition, there are “treasure chests” available where you can spend favor points and gamble on what you will receive. It could be a common piece of armor, or it could be the most powerful general in the game.

These favor points can be a bit difficult to come by. You start the game with a few favor points, and you have a chance of earning them each time you kill a monster. You can also earn favor points each time you complete offers and respond to paid advertising in the Oracle section of the game. Another option is that you can buy the favor points outright using cash.

Walking Planet Calypso

Taking a walk is a type of adventure all it’s own… perhaps not as exciting as hunting, but definitely cheaper. Some people may find it boring but walking across the land can be quite informative and you may just see something unexpected.

A teleportation chip or a vehicle are great emergency devices to have with you as well. If you happen to die and get revived in a remote outpost surrounded by mobs it could be very tricky getting out otherwise. The other things I like to have are a couple of mine bombs (just for fun), a healing device or chip, a scanner, armour and a weapon with ammo. None of this equipment is an absolute ‘must have’ of course. They simply give you options in your activities while walking.

Before you begin your walk you have to choose your starting point. I like to try to pick the area according to what I’d like to learn. For example: what are those white spots on the map of Eudoria? Or is that really a volcano? Sometimes I look up the maps online and find a tp that I haven’t been to yet, pick the closest location that I do have and aim to get the new one. It all depends on what you feel like doing at the time.

One of the main benefits of walking Calypso is familiarizing yourself with an area. Learning the terrain and being able to read the maps accordingly. Knowing the mobs of an area and perhaps finding things such as a good mining site or fruit and stone.

Many times I’ve gone for a walk and have discovered revival outposts where I really didn’t think there would be any. Most of these I find by dieing of course, but they’re still a discovery and I value all of the information I’m able to gather.

Walking Eudoria compared to Amethera is very different. There are many more revival stations and tp’s on Eurdoria and the mob’s are not usually as clustered or advanced as they are on Amethera. This has to do with the land areas and what the land owners have done with them. Plus, much more of Amethera is pvp. Not that everyone you will come across is out to kill you, but you never really know.

So, if you happen to find yourself a bit low ped and perhaps wanting to try something new, go for a walk. Enjoy some of the scenery that maybe you never really paid attention to before.